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Rintama High CodesActive rewards, expired codes, redemption steps, and code troubleshooting.Beginner GuideA practical first-session route from character setup to combat practice.Controls GuidePublic-release keybinds and the separate Training Grounds controls.Customization GuideMarketplace asset IDs, rerolls, clothing, hair, faces, and height choices.Map and LocationsPhone map, school, vendors, shops, and district navigation.Public Game vs Training GroundsWhich Roblox place to use and why older guides show different controls.Rintama High VideosClick-to-play community guides for the current public release.SourcesOfficial Roblox records, current guides, videos, and research boundaries.

Public game keybinds

Rintama High Controls

Check passive mode and the Roblox place before assuming a keybind is broken.

Collage of a red district gate, school entrance, and dark alley
The current public game tells players to read the in-game guide and keybinds. Use the table below as a quick July 2026 reference, then follow the live UI if it differs.

Current public-release controls

These inputs were reported for the main Rintama High place by a July 28 guide.

Q or Tab

Open phone or quick menu

Guides describe Q as a direct phone shortcut and Tab as the quick menu.

Shift

Sprint

G

Enter combat

Turn passive mode off first.

Alt

Use Shift Lock

Enable Shift Lock in Roblox settings first.

Left click

Light attack

Right click

Heavy attack

Space

Evade

Combat still does nothing?

Fix the game state before remapping keys or rejoining repeatedly.

Turn passive mode off

Open the phone, choose Settings, and disable passive mode before pressing G or using attacks.

Enable Shift Lock

Turn Shift Lock on in Roblox settings. Current guides then use Alt for controlled facing.

Check the place ID

The public game is 131031240633619. Training Grounds is 17559079448 and publishes different binds.

Read the live guide

The official page warns about early-release bugs. In-game keybind text is the final reference after an update.

Training Grounds uses another control sheet

These inputs come directly from the separate Training Grounds Roblox description.

ActionInputPlace
Rush comboM1RINTAMA: Training Grounds
Finishing blowM2RINTAMA: Training Grounds
Evade or quickstepERINTAMA: Training Grounds
GuardFRINTAMA: Training Grounds
Lock on or offHold SpaceRINTAMA: Training Grounds
Enter or exit combatGRINTAMA: Training Grounds
SprintHold ShiftRINTAMA: Training Grounds

Do not carry this table into the current public game. For example, Training Grounds lists E for evade and hold Space for lock-on, while the current public guide reports Space for evade.

Sources

The public table is guide-reported. The Training Grounds table is copied from the official description of that separate place.

  1. Rintama High on Robloxo7 Delinquent Café, updated 2026-07-30
  2. Rintama High Roblox Beginner's Guide: Rewards, Fast Yen, and CombatNerd's Chalk, updated 2026-07-28
  3. RINTAMA: Training Grounds on Robloxo7 Delinquent Café